Project Sekai

The Classrooms

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In The Classrooms, players take on the role of Robert Chen, who ventures into a closed high school with only a VHS camera, searching for clues about his missing sister and other vanished students. What begins as an investigation quickly spirals into a labyrinthine ordeal as Robert realizes that the school’s halls, classrooms, and corridors form a seemingly endless maze. The procedural design ensures that every session unfolds in a different layout, creating a unique environment each time. Through the found footage mechanic, players experience a world that feels hauntingly intimate yet constantly elusive.

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In The Classrooms, players take on the role of Robert Chen, who ventures into a closed high school with only a VHS camera, searching for clues about his missing sister and other vanished students. What begins as an investigation quickly spirals into a labyrinthine ordeal as Robert realizes that the school’s halls, classrooms, and corridors form a seemingly endless maze. The procedural design ensures that every session unfolds in a different layout, creating a unique environment each time. Through the found footage mechanic, players experience a world that feels hauntingly intimate yet constantly elusive.

The Classrooms: Uncovering Secrets in an Endless School Maze

Throughout the school’s eerie corridors, players encounter an array of entities that vary in nature. Some are strange yet harmless, while others present real danger, each one operating under its own rules. Learning to recognize their behaviors and understanding how to interact—or avoid them—becomes crucial to survival. Alongside these encounters, players can collect items and clues that piece together fragments of the school’s unsettling history. From mysterious codex entries to equipment and keys, each item helps players uncover parts of the story while offering practical uses for progression.

One of The Classrooms’ most distinctive features is the voice interaction system, where sounds picked up by a player’s microphone influence the game environment. Speaking or making noises can attract certain entities, requiring players to weigh each sound carefully as it can either help or hinder their progress. With further development plans to introduce additional anomalies, entities, and story layers, The Classrooms creates an evolving horror experience that invites players to navigate, strategize, and survive in an ever-shifting maze filled with secrets.

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