Project Sekai

Devices Tycoon

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Devices Tycoon is a business simulation game where the player manages a technology company focused on designing and selling electronic devices. The game begins with foundational choices such as company name, country of origin, and starting capital. From that point, the player is responsible for guiding the company through development, production, and market competition. Progress is based on planning, resource management, and responding to market feedback rather than completing scripted objectives.

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Devices Tycoon is a business simulation game where the player manages a technology company focused on designing and selling electronic devices. The game begins with foundational choices such as company name, country of origin, and starting capital. From that point, the player is responsible for guiding the company through development, production, and market competition. Progress is based on planning, resource management, and responding to market feedback rather than completing scripted objectives.

Company Setup And Growth

At the start of the game, the player establishes the basic identity of the company and determines its initial financial limits. These early decisions influence how quickly development can begin and which markets are accessible. As the company grows, new opportunities become available, including expanded production options and access to international markets. Growth is gradual and depends on balancing expenses, research investment, and product pricing.

Team Management And Offices

Employees play a central role in Devices Tycoon. The player recruits specialists from different regions, including designers, programmers, and engineers. Each employee type contributes to specific stages of development. To support staff efficiency, the player manages office spaces that can be upgraded over time. Improved offices increase productivity and allow teams to handle more complex projects. Managing salaries, workload, and workspace quality becomes essential as the company expands.

Device Creation System

The core gameplay revolves around a detailed device editor that allows full control over product design. Players can create a wide range of electronics and customize technical and visual parameters. The editor supports extensive configuration, making each product distinct.

Key customization options include:

·         Device category selection such as smartphones or laptops

·         Screen size, resolution, and display type

·         Processor, graphics unit, and operating system

·         Case color, materials, and design elements

·         Packaging style and additional features

These choices directly affect production cost, consumer ratings, and sales performance.

Market Interaction And Feedback

Once devices are released, they appear in stores and receive customer reviews. Ratings influence sales volume and brand reputation. The player monitors feedback to adjust future designs and pricing strategies. Marketing activities such as presentations and advertising campaigns can increase visibility before launch. Competition is active, with other companies releasing products and occupying market share.

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