Project Sekai

Am I Nima

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Am I Nima is a psychological narrative game that places players in the role of someone with no sense of identity, locked in a basement and forced to reenact a role they don’t understand. The game doesn’t rely on traditional inventory or objective markers. Instead, words become tools. Players collect fragments of language—verbs, objects, feelings—and combine them to shape how Nima responds to her environment. Every discovered word represents a sliver of clarity, but pairing them incorrectly can lead to confusion or disturbing emotional reactions.

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Am I Nima is a psychological narrative game that places players in the role of someone with no sense of identity, locked in a basement and forced to reenact a role they don’t understand. The game doesn’t rely on traditional inventory or objective markers. Instead, words become tools. Players collect fragments of language—verbs, objects, feelings—and combine them to shape how Nima responds to her environment. Every discovered word represents a sliver of clarity, but pairing them incorrectly can lead to confusion or disturbing emotional reactions.

Environmental Cues and Interaction

The basement is both a physical space and a mental map. Items like crumpled paper, broken toys, and handwritten notes trigger memories or unlock new dialogue paths. The player must pay attention to the context surrounding each object—it’s not enough to find things; understanding what they represent is crucial. Conversations with the mother are influenced entirely by how players assemble their vocabulary, with some word combinations exposing truth, while others reinforce illusion. The setting remains claustrophobic, but the mindspace grows more complex with each interaction.

Fragmented Identity and Interpretation

As players dig deeper, the question at the center of the game becomes more unstable. Every revelation raises more doubt: Is Nima a real person? Are these memories reliable? The game resists giving clear answers, instead allowing interpretation to take root in the ambiguity. Am I Nima challenges players to solve puzzles, and to confront discomfort, false clarity, and psychological distortion. There are no hints, no dialogue trees—just language, perception, and the slow realization that not all memories are yours to trust.

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