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Bunker 73 begins with the player stepping into a closed underground facility. The place was once occupied but has long since been left behind. The character moves through hallways and rooms that hold traces of a former life. The goal is to understand what happened to the people who once stayed there. Along the way, tools are used to detect changes in the environment that are not immediately visible.
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Bunker 73 begins with the player stepping into a closed underground facility. The place was once occupied but has long since been left behind. The character moves through hallways and rooms that hold traces of a former life. The goal is to understand what happened to the people who once stayed there. Along the way, tools are used to detect changes in the environment that are not immediately visible.
The player navigates with basic controls and has access to a few key tools. A sensor helps locate unusual spots inside the bunker. A camera captures things not seen directly, producing photographs that sometimes reveal new figures or changes. These tools are essential for progress, as many events are triggered through their use rather than direct interaction. The focus stays on slow discovery and environmental response.
· Move using directional keys
· Look around with the mouse
· Activate sensor for temperature shifts
· Take photographs to uncover hidden elements
· Discard photos and switch tools with key inputs
The bunker contains several connected sections, including upper rooms and deeper areas. Some spaces appear locked until the right action has been taken. Certain objects give context to the family who once lived there. Movement through the space unlocks new scenes or changes the appearance of known rooms. The deeper the player goes, the more complex the environment becomes.
There is no fixed path through the story. Depending on how much the player explores, different outcomes become available. Taking specific photos or reaching hidden areas may shift the final result. One ending may arrive quickly, while another requires more attention and time. The structure supports replay, since not everything can be found in one run. Each captured image adds a piece to the full picture.
Bunker 73 tells its story through environment, pacing, and collected evidence. The game does not include combat or dialogue systems. Instead, each step and decision brings the player closer to understanding what happened in the past. The approach centers on movement, discovery, and the act of looking closely at what seems unimportant. Every photo holds a chance to change what the player knows.
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