Project Sekai

Dollmare

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In Dollmare, you embark on a seemingly straightforward job in a doll factory, but the role quickly unravels into a harrowing experience. Tasked with inspecting dolls for defects and anomalies, the job’s routine nature belies the underlying terror. With each doll inspected, the sense of unease grows, fueled by the oppressive atmosphere and the haunting silence that pervades the factory floor. The game cleverly uses its setting to amplify the psychological horror, creating a deep-seated dread that something unseen is always lurking just out of sight, observing your every move.

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In Dollmare, you embark on a seemingly straightforward job in a doll factory, but the role quickly unravels into a harrowing experience. Tasked with inspecting dolls for defects and anomalies, the job’s routine nature belies the underlying terror. With each doll inspected, the sense of unease grows, fueled by the oppressive atmosphere and the haunting silence that pervades the factory floor. The game cleverly uses its setting to amplify the psychological horror, creating a deep-seated dread that something unseen is always lurking just out of sight, observing your every move.

A Tense Atmosphere Where Horror Lurks

Dollmare doesn’t rely on traditional horror mechanics like jump scares or monstrous chases; instead, it cultivates a slow-burn terror that seeps into your psyche as you follow bizarre protocols and try to stay employed—and alive. The developers, self-professed cowards when it comes to horror games, have crafted an experience that is as unsettling as it is unique, ensuring that fear is a constant companion despite the absence of visible threats. This approach makes the horror personal and pervasive, as the feeling of being watched becomes a relentless pressure that challenges your nerve and resolve.

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