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Liminalcore invites players into a hauntingly surreal world where reality blurs with the eerie unknown. The game begins as the protagonist, emerging gasping from water, finds himself within the stark confines of Level 37, known as the Poolrooms. This realm of endless white tiles and still water serves as the gateway to environments that exist between the cracks of the known world. As players navigate these spaces, they will encounter echoes of a forgotten past, remnants of domestic life, and ghostly imprints of existence that challenge their perception of reality.
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Liminalcore invites players into a hauntingly surreal world where reality blurs with the eerie unknown. The game begins as the protagonist, emerging gasping from water, finds himself within the stark confines of Level 37, known as the Poolrooms. This realm of endless white tiles and still water serves as the gateway to environments that exist between the cracks of the known world. As players navigate these spaces, they will encounter echoes of a forgotten past, remnants of domestic life, and ghostly imprints of existence that challenge their perception of reality.
The narrative of Liminalcore weaves through spaces that resonate with the quiet desolation of forgotten places. Each location is meticulously crafted to evoke a sense of solitude and introspection. Players explore these transitional zones, uncovering objects and memories that piece together the story of a life unraveling. This journey is less about physical confrontation and more about an inward expedition into the fragments of a soul lost to the ambiguity of these threshold spaces. The visual and auditory elements of the game are designed to intensify this feeling, using minimalistic yet powerful cues to create an atmosphere thick with anticipation and introspection.
Liminalcore challenges players to maintain their sanity as they delve deeper into the abstract and the uncanny. With each level transition—from the reflective quietude of the Poolrooms to the unsettling stillness of the Infinite Stairs—the game’s environments grow increasingly surreal. The culmination of this descent is Hell, a disturbing reimagining of life’s final echoes twisted into a nightmarish landscape. Here, the game confronts players with their deepest fears and uncertainties, mirrored in the dark, pulsating corridors of an underworld that juxtaposes the past with the horrors of a haunted afterlife.
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