Project Sekai

LoveMoney

Advertisement

LoveMoney begins with a straightforward but pressing goal — to collect enough funds to pay for an operation that could save a life. The player steps into a world where every action connects to this single objective. The story unfolds through encounters and conversations, most notably with Harvey Harvington, who introduces alternative ways to earn money. The setting functions less as a location and more as a framework for decision-making. Time and money become the core measures of progress, and each click or choice brings the player closer to success or failure.

Advertisement

LoveMoney begins with a straightforward but pressing goal — to collect enough funds to pay for an operation that could save a life. The player steps into a world where every action connects to this single objective. The story unfolds through encounters and conversations, most notably with Harvey Harvington, who introduces alternative ways to earn money. The setting functions less as a location and more as a framework for decision-making. Time and money become the core measures of progress, and each click or choice brings the player closer to success or failure.

Gameplay Logic and Structure

LoveMoney merges incremental gameplay with narrative decision-making. The player earns money by clicking, but this simple action gradually expands into a system that requires planning and prioritization.
The gameplay flow includes:

·         Generating income through repeated interaction.

·         Unlocking upgrades that influence the rate of progress.

·         Engaging in dialogue options that alter relationships and outcomes.

·         Choosing between morally acceptable and efficient paths.
Each of these layers connects to the same objective — accumulating enough money — but the method of doing so defines the player’s version of the story.

Acting too aggressively can yield faster progress but weakens trust, while cautious strategies preserve relationships at the cost of time. Each approach opens new narrative branches and endings. The design ensures that every playthrough feels different depending on the balance between profit and principle. The game does not punish or reward one side; it simply records the result of each decision.

Interface and Presentation

The visual and mechanical design of LoveMoney focuses on function and rhythm. The interface combines a clicker-style counter with dialogue windows that display narrative moments. There are no complex menus or external systems — all progress happens through the same screen. Background music and color shifts signal changes in pace or tension but never interrupt play. This minimalism allows the player to focus on choices and patterns rather than navigation, creating a consistent loop of action and reflection.

Player Experience and Interpretation

The experience of LoveMoney depends on how the player interprets urgency. For some, it is a simple task of maximizing numbers; for others, it becomes a test of values under pressure. The absence of clear moral judgment invites reflection on personal priorities. The player is free to finish the game through any method, but each path leads to a distinct version of success or loss. LoveMoney ends not with a definitive victory screen but with a summary of the choices that brought the player there, emphasizing that the journey — not the number — defines the result.

Discuss LoveMoney

Comments (0)

Leave comment

Project Sekai
We use cookies on our site to enhance your experience. Cookies are small files that help the site remember your preferences. We use essential, analytical, functional, and advertising cookies.  privacy policy