Project Sekai

Potion Craft

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Potion Craft is a hands-on alchemy simulator where players take on the role of a medieval potion maker, working in a rustic laboratory filled with tools, ingredients, and mysterious books. The crafting system is built around physical interactions—grinding herbs with a mortar and pestle, pouring liquids, adjusting heat under a cauldron, and navigating a map-like interface that represents the effects of each ingredient. There are no predefined recipes at the start; players must experiment with mixing, boiling, and stirring to discover useful potions and refine them through repeated testing.

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Potion Craft is a hands-on alchemy simulator where players take on the role of a medieval potion maker, working in a rustic laboratory filled with tools, ingredients, and mysterious books. The crafting system is built around physical interactions—grinding herbs with a mortar and pestle, pouring liquids, adjusting heat under a cauldron, and navigating a map-like interface that represents the effects of each ingredient. There are no predefined recipes at the start; players must experiment with mixing, boiling, and stirring to discover useful potions and refine them through repeated testing.

Ingredients and Alchemical Strategy

A wide variety of ingredients—roots, flowers, crystals, fungi, and minerals—serve as the building blocks of potion creation. Each one traces a different path across the alchemy map, influencing the direction and outcome of a brew. Players must plan their ingredient combinations carefully to reach specific effects or combine multiple traits in one bottle. The game emphasizes experimentation, encouraging players to push boundaries and create unexpected combinations. Success depends on understanding how ingredients behave in different forms and how environmental factors like heat or dilution can alter the results.

Each visitor presents a new moral decision: heal a sick child, aid a scheming noble, or sell poison to a desperate buyer. These choices affect reputation, alliances, and access to unique opportunities. Players can choose to play as a benevolent healer, a profit-driven merchant, or someone with darker ambitions. The decisions made in daily interactions influence how the town reacts and what paths become available for long-term progression.

Resource Management and Customization

Ingredients can be bought from traveling merchants or grown in the player’s personal garden, which adds a layer of planning and sustainability. Players must decide when to spend gold and when to invest time in harvesting their own materials. The garden grows everything from basic herbs to rare magical components, each with distinct properties. In addition, customization options allow players to design unique potion bottles with personalized labels, shapes, and colors. The shop itself can also be decorated, giving players control over the visual identity of their workspace.

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