Project Sekai

Rokurokubi

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Rokurokubi begins in an ordinary setting, but quickly shifts into something more unsettling. Yomi Hill High School stands at the edge of a quiet town, known for its disciplined atmosphere and academic success. But something behind the school’s polished surface is wrong. Locked doors, missing files, and whispered rumors suggest a hidden presence that watches from forgotten corners. Students disappear. Records vanish. No one openly discusses the past, yet the silence feels deliberate.

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Rokurokubi begins in an ordinary setting, but quickly shifts into something more unsettling. Yomi Hill High School stands at the edge of a quiet town, known for its disciplined atmosphere and academic success. But something behind the school’s polished surface is wrong. Locked doors, missing files, and whispered rumors suggest a hidden presence that watches from forgotten corners. Students disappear. Records vanish. No one openly discusses the past, yet the silence feels deliberate.

One Task, Many Questions

Ren Takahashi, a student at the school, is asked to retrieve a single file from the west wing. What should be a routine errand becomes a descent into something deeper. The lights flicker. Hallways seem longer than usual. Then, Ren sees a missing poster—Aiko Hanabira. Her sister, Sora, contacts him, asking for help. As Ren follows the clues, he is drawn into a strange loop where memory, fear, and something unnatural blur together. Each room offers fragments of a story that doesn’t want to be uncovered.

Clues That Don’t Stay Still

Ren gathers information through:

  • Faded student records with altered dates
  • Unmarked VHS tapes playing unfamiliar footage
  • Audio recordings that change each time
  • Hallway mirrors that reflect wrong angles
  • Scribbled notes in Japanese that rewrite themselves

The Yokai Watching Everything

As the game progresses, the presence of the Rokurokubi becomes undeniable. Its elongated neck appears where it should not, sliding silently along ceilings or around doorframes. It is never loud, never chasing, but always watching. The horror is in the waiting, in the quiet distortion of space and time. Ren begins to suspect that the school itself is being twisted by this entity—that it’s no longer just a location, but a vessel.

A Loop That Knows Your Name

Rokurokubi doesn’t end with answers. Ren uncovers truths, but they raise new questions. The files he finds don’t always stay the same. Sora’s messages echo when they shouldn’t. Players are left wondering if the school was always this way, or if the creature is making it worse. The game closes as it begins—inside the school—but now the walls breathe, and every locked door feels like it is listening.

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