Project Sekai

Sonic Smash Flash 3

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Sonic Smash Flash 3 is a fan-made fighting game inspired by traditional platform-based brawlers. It features a wide roster of characters, including Sonic and other figures from various game franchises. Players choose a fighter and compete on side-scrolling stages where movement, timing, and attack combinations are key. Each character has a unique set of moves, including standard attacks, special abilities, and directional strikes. The goal is to knock opponents off the stage by dealing enough damage to increase their launch distance.

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Sonic Smash Flash 3 is a fan-made fighting game inspired by traditional platform-based brawlers. It features a wide roster of characters, including Sonic and other figures from various game franchises. Players choose a fighter and compete on side-scrolling stages where movement, timing, and attack combinations are key. Each character has a unique set of moves, including standard attacks, special abilities, and directional strikes. The goal is to knock opponents off the stage by dealing enough damage to increase their launch distance.

Game Modes and Multiplayer Options

The game includes multiple modes such as single-player battles, multiplayer matches, and training. Players can fight against AI-controlled opponents or compete with others in local multiplayer. Matches can be customized by adjusting the number of lives, time limits, or item usage. Training mode allows players to test move sets and learn mechanics without pressure. Stages vary in layout and hazards, encouraging players to adapt their strategy depending on the environment and their character’s strengths.

Visual Style and Gameplay Flow

Sonic Smash Flash 3 uses 2D sprites with animated backgrounds and effects tied to attacks and damage. Character designs remain faithful to their original franchises, while the combat system emphasizes quick reactions and positioning. The interface displays health percentages and visual indicators for off-screen characters. Each match is fast-paced and focused on maintaining control of the platform while avoiding knockouts. The game provides consistent feedback through sound effects and visual flashes tied to attacks, hits, and KOs.

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