Project Sekai

Subdue

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Subdue drops players into the tight, suffocating space of a lone shipping container, where the walls seem to close in with each passing second. With limited room to move, the game forces you to focus on small details, from faint noises to subtle shifts in the environment. This minimal setting becomes the perfect backdrop for a suspenseful narrative that unfolds in just a few minutes but leaves a lasting impact.

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Subdue drops players into the tight, suffocating space of a lone shipping container, where the walls seem to close in with each passing second. With limited room to move, the game forces you to focus on small details, from faint noises to subtle shifts in the environment. This minimal setting becomes the perfect backdrop for a suspenseful narrative that unfolds in just a few minutes but leaves a lasting impact.

Unravel the Mystery in Minutes

The gameplay is straightforward, emphasizing exploration and storytelling over complex mechanics. As you navigate the cramped interior, small discoveries hint at a larger, more sinister story. A surprising twist midway through keeps you guessing, blending dark humor with moments of genuine unease. The simplicity of the setting amplifies the tension, making every revelation feel significant.

Created for Quick Frights

Developed in three days for the Horror Ham-Jam 2025, Subdue is designed to deliver a short, sharp burst of horror. The game embraces its constraints, proving that a single container can be the stage for an engaging, spine-tingling experience. With just five minutes of gameplay, it’s a perfect pick for those looking for a quick scare that lingers long after the game ends.

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