Project Sekai

The DeadSeat

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The DeadSeat is a psychological horror game that blends handheld retro gameplay with an eerie real-world setting. You play as a child seated in the back of a car during a long drive, distracted by a pixelated game console while your parents argue in the front seats. As the car speeds through the night, reality begins to blur—the game console begins reflecting what’s happening around you, and soon, the monsters you face on-screen begin to break into your reality. What starts as a coping mechanism becomes your only line of defense against something creeping closer in the dark.

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The DeadSeat is a psychological horror game that blends handheld retro gameplay with an eerie real-world setting. You play as a child seated in the back of a car during a long drive, distracted by a pixelated game console while your parents argue in the front seats. As the car speeds through the night, reality begins to blur—the game console begins reflecting what’s happening around you, and soon, the monsters you face on-screen begin to break into your reality. What starts as a coping mechanism becomes your only line of defense against something creeping closer in the dark.

Two Worlds, One Threat

The DeadSeat hinges on the interplay between the handheld game and the environment around you. The console becomes more than just a distraction—it allows you to collect resources, which then materialize in your real-world backseat to help you survive. This dual-layer gameplay forces players to multitask: monitor the screen, manage items, and stay alert to the growing tension outside the digital interface. You’re not just playing a game—you’re playing for your survival, trapped between a fictional world and an encroaching nightmare.

The Horror Inside the Car

As the story unfolds, the car transforms from a childhood setting into a pressure chamber. You must defend all sides—left, right, and rear—as the unknown entity outside tries to force its way in. Unlike traditional horror games where exploration is possible, The DeadSeat places you in a confined space, making every choice feel claustrophobic. There’s nowhere to run, only actions to take and resources to manage. The combination of static surroundings and escalating dread gives the game its unsettling intensity.

A Deeper Narrative Beneath the Noise

The handheld game becomes a metaphor for the main character’s desire to detach from the unstable situation unfolding in the front seat. As the in-game voice whispers promises of escape, players are left wondering what is real, and whether escape is truly possible—or just another illusion. The narrative grows darker in Hard Mode, where a faster monster and brutal difficulty reflect the collapsing boundary between comfort and chaos.

Key Features of The DeadSeat

  • Dual gameplay between a handheld console and real-world danger
  • Resource collection and real-time item transfers
  • A confined survival setting with 360-degree threat management
  • A narrative exploring childhood fear and emotional detachment
  • Hard Mode with remixed content and severe difficulty

The DeadSeat turns a quiet drive into a psychological battleground, where reality is warped by fear and imagination. It combines old-school game aesthetics with an oppressive emotional tone, offering a short but impactful experience that lingers long after the car stops moving.

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