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The Hidden Layer is a psychological horror game where players take on the role of Alex, a student who moves into his grandfather Eugene’s home after his parents leave for work. The house stands on the outskirts of the city, surrounded by silence and an unsettling atmosphere. What begins as an inconvenient obligation soon turns into something far more disturbing. The air feels heavier at night, strange noises echo through the halls, and objects seem to shift without reason. As Alex tries to make sense of his new surroundings, the house itself seems to respond to his growing fear.
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The Hidden Layer is a psychological horror game where players take on the role of Alex, a student who moves into his grandfather Eugene’s home after his parents leave for work. The house stands on the outskirts of the city, surrounded by silence and an unsettling atmosphere. What begins as an inconvenient obligation soon turns into something far more disturbing. The air feels heavier at night, strange noises echo through the halls, and objects seem to shift without reason. As Alex tries to make sense of his new surroundings, the house itself seems to respond to his growing fear.
Throughout the game, players will search the house, uncovering hidden details that reveal its dark past. The environment changes subtly at first—lights flicker, furniture moves, doors lead to places they shouldn’t. But as Alex digs deeper, reality begins to distort in more terrifying ways. Dreams and waking life blur together, forcing players to question what is real. Each discovery pulls them further into a mystery that refuses to be ignored. The deeper they go, the harder it becomes to tell whether something is watching from the shadows or if paranoia is taking hold.
The Hidden Layer creates horror through uncertainty rather than predictable scares. The house shifts based on Alex’s fears, making players feel like they are never truly safe. Every new revelation alters the way they see their surroundings, making exploration as unnerving as it is necessary. Instead of relying on sudden threats, the game builds tension through isolation, psychological breakdown, and an environment that seems to have a will of its own. The more players uncover, the more the house seems to close in around them, leading to an experience that lingers long after the game is over.
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