Project Sekai

The Mortuary Assistant

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The Mortuary Assistant places players in the role of a newly certified mortician who takes on their first solo night shift at a funeral home. While the initial task appears straightforward—prepare and embalm bodies—things soon take a darker turn. The game transforms the realistic mortuary procedures into a tense experience layered with supernatural activity. As players progress, the setting becomes more hostile, and the line between routine and haunting begins to fade.

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The Mortuary Assistant places players in the role of a newly certified mortician who takes on their first solo night shift at a funeral home. While the initial task appears straightforward—prepare and embalm bodies—things soon take a darker turn. The game transforms the realistic mortuary procedures into a tense experience layered with supernatural activity. As players progress, the setting becomes more hostile, and the line between routine and haunting begins to fade.

Rituals, Shadows, and Hidden Clues

Gameplay unfolds in real time as you follow instructions for embalming while reacting to strange and disturbing events. Flickering lights, distorted sounds, and sudden changes in the environment suggest the presence of something beyond explanation. The player must identify which body is being influenced by an unseen force, complete cleansing rituals, and resist manipulation from various entities. Progress relies on speed, and observation and deduction.

Core Gameplay Features

The Mortuary Assistant includes:

·         Detailed embalming mechanics based on real-world procedures

·         A rotating set of hauntings and random events to keep each shift unpredictable

·         Inventory management and interactive tools

·         A system for identifying demonic possession using clues found on the bodies

·         Multiple endings based on player choices and performance

These elements blend into a structure that requires focus and calm in the face of escalating fear.

A Personal and Psychological Horror

The narrative slowly reveals the backstory of the assistant, exploring themes of grief, regret, and trauma. The horror doesn’t just come from external threats, but also from the character’s personal history, which unfolds through memories and hallucinations. The game uses confined spaces, low lighting, and subtle audio design to build dread without relying on loud scares. Decision-making becomes critical, as the wrong call can lead to a permanent and chilling end.

The Mortuary Assistant is more than a horror simulation—it’s a test of observation, memory, and courage under pressure. Every night shift is different, and no two playthroughs follow the same pattern. The mix of methodical task completion and unpredictable terror makes for a unique experience that keeps players on edge. It’s a quiet, creeping kind of fear that doesn’t fade when the lights come back on.

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