Project Sekai

The Shopping List

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The Shopping List casts players as a newcomer eager to start afresh in a town that’s anything but ordinary. With a simple shopping list in hand, the player begins to navigate the new locale, only to be met with unsettling encounters and a palpable sense of surveillance. Each step through the town’s streets and stores peels back layers of an intricate mystery, as the locals exhibit an unfriendly demeanor and an unwillingness to engage. This facade of rudeness masks deeper secrets that the player must uncover, suggesting that the protagonist’s arrival might have stirred deeper currents in the town’s quiet life.

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Every Interaction Holds a Clue

The gameplay weaves through a series of interactive experiences with the townsfolk, where every dialogue and interaction hints at the concealed truths of this seemingly tranquil place. As players delve into the game, they maneuver through a series of challenges that extend beyond mere shopping—the list becomes a narrative device that exposes them to the town’s darkest corners and hidden agendas. Controls such as walking, sprinting, and interacting with the environment are straightforward yet critical in uncovering the hidden depths of the story. The use of a flashlight aids in exploring shadowed areas and symbolically highlights the uncovering of truth in a town shrouded in mystery. As the shopping list slowly gets ticked off, the protagonist’s understanding of the town deepens, revealing that their new beginning might be closely tied to unraveling the town’s chilling secrets.

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Project Sekai
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