Project Sekai

Cannibal Harvest

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In Cannibal Harvest, Karl sets off to visit his grandfather’s farm, expecting a quiet and familiar place. Instead, he is taken somewhere entirely different by one of his grandfather’s so-called friends. The surroundings don’t match what he remembers, and something about the situation feels off. What started as a simple visit soon becomes a struggle to understand where he is and why he was brought there. The player must explore the area, uncover the truth, and find a way out before it’s too late.

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In Cannibal Harvest, Karl sets off to visit his grandfather’s farm, expecting a quiet and familiar place. Instead, he is taken somewhere entirely different by one of his grandfather’s so-called friends. The surroundings don’t match what he remembers, and something about the situation feels off. What started as a simple visit soon becomes a struggle to understand where he is and why he was brought there. The player must explore the area, uncover the truth, and find a way out before it’s too late.

Survival Through Observation

The game features a simple control system with WASD for movement, Shift to run, and E to interact with objects. Players must pay close attention to their environment, as small details can provide important clues. With PSX-style graphics, the setting feels distorted, making it difficult to tell what is real and what is a trap. Exploring every corner and making quick decisions will determine Karl’s fate as he navigates the unknown.

A Short but Suspenseful Experience

Cannibal Harvest is designed as a compact horror experience lasting about 10 to 15 minutes. While it was developed as a side project, it delivers a focused and intense scenario that keeps players engaged. Available in English, the game presents a situation where survival is not guaranteed, and every action could lead to a different outcome. What Karl discovers in this place is far from what he expected, and the player must guide him through the unfolding events.

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