Project Sekai

Decollate Decoration

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Decollate Decoration tells the story of a girl who becomes a ghost after her death, unable to accept the idea of separation from someone important. As a spirit, she can no longer speak directly or explain her feelings, leaving only indirect actions to express her desire. The player takes control of this ghost, deciding how she interacts with objects, spaces, and even the dreams of the person she refuses to leave behind. Each action shifts the tone of their connection, turning simple gestures into messages that could either comfort or disturb.

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Decollate Decoration tells the story of a girl who becomes a ghost after her death, unable to accept the idea of separation from someone important. As a spirit, she can no longer speak directly or explain her feelings, leaving only indirect actions to express her desire. The player takes control of this ghost, deciding how she interacts with objects, spaces, and even the dreams of the person she refuses to leave behind. Each action shifts the tone of their connection, turning simple gestures into messages that could either comfort or disturb.

Interaction and Consequences

The player chooses from a set of commands, each representing a different way the ghost can reach out. Moving objects, sending dreams, or placing quiet curses all influence how the living character reacts and what the ghost learns about herself. There are no hints about which actions lead to which endings, leaving space for experimentation. The story changes depending on how often the ghost reveals herself and how the person responds across multiple scenes. Every choice builds a different version of their final goodbye.

New Additions and Extras

This version of Decollate Decoration expands the original with a new prologue, showing the ghost’s life before death and the moments that made her attachment so strong. Players can now save progress, track the endings they have unlocked, and collect extra materials like concept art and notes that explain parts of the creative process. With each ending taking only a short time to reach, the game encourages players to try different combinations of actions until they understand every side of the story — or choose to leave some mysteries unsolved.

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