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Get Yoked 2 is a fitness-themed deckbuilding game where every card represents an action tied to building muscle or managing physical condition. Players move through a series of workout cycles, building decks that represent their training style—mixing heavy lifts, supplements, rest periods, and occasional risky plays. The goal is to sculpt a top-tier competitor capable of dominating bodybuilding tournaments, while managing fatigue, injuries, and increasingly tough opponents. The game balances light humor with detailed progression.
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Get Yoked 2 is a fitness-themed deckbuilding game where every card represents an action tied to building muscle or managing physical condition. Players move through a series of workout cycles, building decks that represent their training style—mixing heavy lifts, supplements, rest periods, and occasional risky plays. The goal is to sculpt a top-tier competitor capable of dominating bodybuilding tournaments, while managing fatigue, injuries, and increasingly tough opponents. The game balances light humor with detailed progression.
Players begin with a specific archetype, like explosive strength or endurance-focused builds, each offering unique card pools and passive benefits. Throughout a run, the deck evolves as new exercises, food items, and boosts are added. Cosmetic gear—like gloves, shoes, and tattoos—unlocks over time, adding flair to each lifter. Some cards work best when paired, encouraging combos like supplement stacking or alternating high-stress sets with cooldown rounds. Building the right rhythm becomes essential to surviving the later stages.
The game is structured around a ladder of increasingly strict competitions. Early events offer flexibility, but higher levels demand precise builds and planning. Players must hit stat thresholds for muscle groups, manage their energy carefully, and prepare for specific rule changes in each match. Over 200 cards allow for highly personalized decks, and multiple game modes—including endless play, daily runs, and custom seeds—ensure replay value. Every new attempt introduces a different path, forcing players to adapt their strategies.
Get Yoked 2 doesn’t treat its theme lightly—it fully embraces gym culture, parodying workout obsessions and hyper-competitive attitudes. Events might throw in absurd situations like protein smuggling, gym rivalries, or skipping family events for quad day. The humor doesn’t interfere with gameplay—it enhances it, providing unexpected decisions that still rely on solid deck management. The tone adds personality while keeping mechanics tight and responsive.
With no two runs playing the same, Get Yoked 2 delivers a fresh tactical experience every time. The mix of build diversity, timed events, and randomized cards forces players to stay flexible while refining their long-term planning. Created by Greg Austin, the game continues to evolve with community feedback, introducing new cards and tweaks to balance. It’s a creative mix of fitness and strategy that rewards both experimentation and careful execution.
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